[good; superb; wonderful; appropriate; nice; fine (okay); moral] [ear]
Translation
[Not Yet Translated]
Mi̽r Ok Kez (/mi̽r/ /ok/ [good; superb; wonderful; appropriate; nice; fine (okay); moral] [ear]) is a temperate Small Town located in the Skruvnōk Moot of the Viceroyalty of Rosid.
The name Mi̽r Ok Kez is derived from the Wood Elvish language, as Mi̽r Ok Kez was founded by Drain Spiders Sozrereth, who was culturaly Wood Elven.
Climate
Mi̽r Ok Kez has a yearly average temperature of 9°C (48°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a freezing -9°C (16°F). Mi̽r Ok Kez receives an average of 195 cm/y (76 in/y) of precipitation, most of which comes in the form of snow during the pleasantly short winter months. Mi̽r Ok Kez covers an area of nearly 4 km2 (1 mi2), and an average elevation of 2744 m (9002 ft) above sea level.
Overview
Mi̽r Ok Kez was founded durring the early 11th century, by Drain Spiders Sozrereth. The establishment of Mi̽r Ok Kez was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Mi̽r Ok Kez's construction back out of the project. Drain Spiders Sozrereth pushed on reguardles, and Mi̽r Ok Kez was finished, but starts off as a terible place to live.
Mi̽r Ok Kez was built using the conventions of Wood Elven durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Mi̽r Ok Kez is no diffrent. The town's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.
Mi̽r Ok Kez is buildings are arranged arrounded highly ordered system of restrictive paverstone streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town lacks any defencive features, though certainly constructing even a simple fence or digging a ditch is at the forefront of the 's mind. At least, one would hope so.
A look around Mi̽r Ok Kez is like looking into a university’s plaza on the day before an exam. People rush about to-and-fro. Discarded scrolls and quills are dotted around town. In spite of many locals discussing academic topics, there’s little sign of any organized groups for any of that talk. Infact, the town seems disordered in general with everything scattered helter skelter about.
Civic Infrastructure
Mi̽r Ok Kez has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Mi̽r Ok Kez.
Mi̽r Ok Kez has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Mi̽r Ok Kez has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Mi̽r Ok Kez has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Mi̽r Ok Kez's public wards, blessings, and other arcane systems.
Mi̽r Ok Kez has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.
Mi̽r Ok Kez has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Mi̽r Ok Kez is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Mi̽r Ok Kez's town hall was built using a different architectural style from the rest of the town. The style used is best known for its striking sculptural forms and often dazzling ornamental detail that characterizes the buildings general shape. The radiant colors, rich patterns, and symmetrical silhouettes employed by this style were backed up by rich decorative features including gardens, courtyards, extruded arches, domes, pointed domes, vaulted ceilings, elaborate painted and inlaid designs, and decorative sculptures.
Due to the actions of local Kami, autumn is short in Mi̽r Ok Kez.
The Zoog near Mi̽r Ok Kez are known to be almost tame, such that they can be put to domestic use.
Mi̽r Ok Kez's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves sex to channel Abjuration energies of tier 3 via chanting.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 1
Farmers: 2
Farm Laborer: 8
Hunters: 3
Milk Maids: 2
Ranchers: 1
Ranch Hands: 2
Shepherds: 2
Farmland: 3886 m2
Cattle and Similar Creatures: 238
Poultry: 2865
Swine: 191
Sheep: 9
Goats: 1
Horses, Mounts, and Beasts of Burden: 95
Craftsmen
Arms and Toolmakers: 1
Blacksmiths: 2
Bookbinders: 1
Buckle-makers: 1
Cabinetmakers: 2
Candlemakers: 3
Carpenters: 2
Clothmakers: 2
Coach and Harness Makers: 1
Coopers: 2
Copper, Brass, Tin, Zinc, and Lead Workers: 1
Fabricworkers: 2
Farrier: 7
Glassworkers: 2
Gunsmiths: 1
Hatters: 1
Jewelers: 1
Leatherwrights: 2
Matchstick makers: 1
Musical Instrument Makers: 1
Painters, Structures and Fixtures: 1
Paper Workers: 1
Plasterers: 1
Pursemakers: 1
Roofers: 1
Saddlers: 1
Scabbardmakers: 1
Scalemakers: 1
Soap and Tallow Workers: 2
Tailors: 6
Tanners: 1
Upholsterers: 1
Watchmakers: 1
Weavers: 3
Merchants
Beer-Sellers: 1
Booksellers: 1
Butchers: 2
Chandlers: 2
Chicken Butchers: 2
Fine Clothiers: 2
Fishmongers: 2
Potion Sellers: 1
Resellers: 4
Spice Merchants: 1
Wine-sellers: 1
Wheelwright: 1
Service workers
Bakers: 5
Barbers: 3
Coachmen: 1
Cooks: 3
Doctors: 2
Gamekeepers: 1
Hairdressers: 3
Healers: 2
Housekeepers: 2
Housemaids: 5
House Stewards: 2
Laundry maids: 1
Maidservants: 3
Nursery Maids: 1
Pastrycooks: 3
Restaurateur: 4
Tavern Keepers: 4
Specialized Laborer
Ashworkers: 1
Coal Heavers: 1
In-Town Couriers: 2
Long Haul Couriers: 2
Dockyard Workers: 1
Leech Collectors: 2
Millers: 2
Miners: 2
Oilmen and Polishers: 1
Postmen: 2
Pure Finder: 1
Skinners: 2
Tosher: 1
Warehousemen: 3
Watercarriers: 2
Watermen, Bargemen, etc.: 2
Skilled Laborers
Accountants: 1
Alchemist: 1
Clerk: 1
Educators: 2
Engineers: 1
Plumbers: 1
Pharmacist: 1
Civil Servants
Bankers: 1
Civil Clerks: 1
Civic Iudex: 1
Exorcist: 2
Fixers: 1
Kami Clerk: 1
Landlords: 1
Lawyers: 1
Legend Keepers: 1
Militia Officers: 7
Monks, Monastic: 3
Monks, Civic: 3
Historian, Oral: 2
Historian, Textual: 1
Policemen, Sheriffs, etc.: 2
Priests: 3
Rangers: 1
Rat Catchers: 1
Scholars: 1
Spiritualist: 1
Storytellers: 3
Military Officers: 3
Cottage Industries
Brewers: 2
Comfort Services: 3
Enchanters: 1
Herbalists: 1
Jaminators: 3
Needleworkers: 3
Potters: 1
Preserve Makers: 2
Quilters: 1
Seamsters: 5
Spinners: 2
Tinker: 1
Weaver: 2
Artists
Actors: 1
Bards: 1
Dancers: 1
Musicians: 2
Playwrights: 1
Wood Carvers: 3
Writers: 3
Produce Industries
Butter Churners: 3
Canners: 2
Cheesmakers: 3
Millers: 2
Picklers: 1
Smokers: 1
Stockmakers: 1
Tobacconists: 1
Tallowmakers: 2
274 of Mi̽r Ok Kez's population work within a Foundational Occupation.
20 work in Agriculture
58 work as Craftsmen
20 work as Merchants
45 work as Service Workers
27 work as General Laborers
8 work as Skilled Laborers
41 work as Civil Servants
27 work in Cottage Industries
12 work as Artists
16 work in Produce Industries
653 of Mi̽r Ok Kez's population do not work in a formal occupation, but do contribute to the local economy. 28 (3%) are noncontributers.
Points of Interest
Mi̽r Ok Kez is uncommonly rich, not only for the gentry but for the common citizens as well. They may produce a valuable good, oversee precious resource extraction, have special economic favors from the ruler, or simply have inherited a vast body of infrastructure. Their neighbors likely view them with envy, and outside raiders and exploiters find them an ideal target.
Mi̽r Ok Kez's roads were poorly made when first laid. Rather than repairing them correctly, a series of new roads was laid atop the old, leading to the streets of modern Mi̽r Ok Kez suffering from potholes, cracking, and even sinkholes. The locals often repair the road by putting down wooden decking.
POI
History
In time immemorial, reportedly some time during the late 2nd century a local hero by the name of slew a dragon and brought its hoard to Mi̽r Ok Kez, where it was shared with all. Mi̽r Ok Kez's militia's elite squad is named after .